Thursday, June 29, 2017

NPC Wizard Corruption, Part II

That last method of determining wizard corruption can take a while, especially as the wizard's level goes up.  That can take way too long to do at the table for those wizards who are rolled up as a random encounter.  Here is a couple of quicker methods.

Table II is used for these methods.  It is similar to Table I except that it excludes misfires from the results (I estimated that about half of failures result in a misfire...this may not be 100% accurate, but it's eyeball close.)

Table II
#failures Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 #failures Level 8 Level 9 Level 10
0 01-60 01-28 01-10 01-03 01 0


1 61-91 29-64 11-34 04-13 02-04 01 1

2 92-99 65-87 35-61 14-32 05-12 02-03 2 01

3 00 88-96 62-81 33-54 13-26 04-09 3 02
4 97-99 82-92 55-73 27-44 10-19 4 03-06 01
5
00 93-97 74-86 45-62 20-33 5 07-13 02-04 01
6
98-99 87-94 63-76 34-49 6 14-23 05-08 02
7
00 95-98 77-87 50-64 7 24-35 09-14 03-04
8
99 88-93 65-76 8 36-49 15-23 05-08
9

00 94-97 77-86 9 50-62 24-34 09-13
10



98-99 87-92 10 63-74 35-46 14-21
11

00 93-96 11 75-83 47-57 22-30
12

97-98 12 84-90 58-69 31-41
13

99 13 91-94 70-78 42-52
14


00 14 95-97 79-86 53-62
15





15 98 87-91 63-72
16



16 99 92-95 73-80
17



17 00 96-97 81-86
18



18 98 87-91
19



19 99 92-94
20





20
00 95-97






21 98






22 99






23 00


Quicker Method:
  • Roll on Table II for the number of spell failures that resulted in corruption or patron taint.
  • Subtract the wizard's Luck bonus from the number of spell failures (negative Luck bonus results in more corruptions).
  •  Approximately 1/3 of the remaining failures will be patron taint.  Randomly determine a spell from the wizard's spell list and roll on its corruption results table (or use the appropriate patron taint table).
  • Luck can be burned to avoid corruption effects as usual.  As an option, the Judge can allow up to 1/2 the wizard's level in bonus Luck to avoid corruption.

Quickest Method (use for minor characters):
  • Roll on Table II for the  number of spell failures that resulted in corruption or patron taint.
  •  Subtract the wizard's Luck bonus from the number of spell failures (negative Luck bonus results in more corruptions).  
  •  Luck can be burned to avoid corruption effects as usual.  As an option, the Judge can allow up to 1/2 the wizard's level in bonus Luck to avoid corruption.
  •  Roll remaining corruption results on the the generic tables (1-3 Minor; 4-5 Major; 6 Greater).

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