Ok, I said I'd make a spreadsheet to figure out the velocity of floodwaters, so here it is:
https://drive.google.com/open?id=1ywgbsL2LDHmilJcopdpemxe4GkGTVJMf
It's just a quick and dirty calculation, assuming a triangular river cross-section, and absolutely not taking into account that the slope of the riverbed at its normal height and the slope of the adjacent area might not be the same, but it'll get you close enough for game purposes.
Note that if you already know the width, depth, and slope of a river, you can use the flood calculation pages to work out the velocity; just fill in the yellow areas and the green area will be your output. It doesn't even have to be a flooded river, just any flowing water with known parameters. The other cells in the spreadsheet are really just intermediate calculations that I didn't bother hiding. It's just easier that way. Besides, this calculation is a lot more straightforward than the first two pages, so a couple of unimportant but visible cells isn't going to busy up the spreadsheet too bad.
All that said, I was going to write a post working out all the details of meandering rivers. Meanders follow certain mathematical rules, and knowing them can help you draw more realistic rivers. But I'm not going to, because this guy has already done it. Thanks, Dave Richeson.
Interesting series. Do you know offhand any rough formulas for determining the density of rivers (that is, each 100 km of coast should have X rivers this big, X smaller streams...)?
ReplyDeleteI wish I did. The best advice I can give for this is to put major rivers wherever you feel like it on your large area maps (like pretty much everyone does now anyway), and as you drill down into smaller area maps, keep your main river divides in mind and run your smaller rivers/creeks along the terrain to feed into them.
DeleteBut the number of rivers along any given section of coast is going to vary wildly by climate and terrain. The east coast of the US gets a lot of rain and has fairly rugged terrain inland, so there are lots of rivers. Go past the Appalachians and the terrain gets drier and flatter, so almost all of it ends up going into one big river. Most of your Gulf Coast rivers aside from the Mississippi are tiny.